Handle to a scheduled timer. Returned by Timers.after / Timers.every.
Readonly
Cancel the timer. Idempotent; safe to call from inside its own callback.
true until the timer has fired (one-shot) or been cancelled.
true
Seconds of game time until the next fire. 0 once elapsed.
0
Handle to a scheduled timer. Returned by Timers.after / Timers.every.